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Built with UGTK

34 projects, one toolkit.

Advergames, arena multiplayer, quizzes, installations and full games built by Marcello De Bonis and his teams on UGTK systems. Each card links to the public case history, video or store page.

Showcase

Games that had to work on the day.

Trade-fair stands, festival stages, arena screens with hundreds of phones connected: every project below shipped on UGTK systems, on time.

34projects
16live events
3multiplayer

Where it happened.

Every project placed where it ran: trade-fair halls, a festival, a village that travelled with the Giro, a square in Milan. Drag the globe, click a pin: the projects pop out.

confirmed locationonline
drag to rotate · wheel to zoom · click a pin

6 cities on the map: Castel San Pietro Terme, Milano, Napoli, On the road, Italy, Roma, Sanremo. Every project is pinned to the place it actually ran — the fair hall, the square, the venue or the studio — from the case histories, the press and the client's own site.

34 projects
TakeTheMole Isybank — built with UGTKIsybank

TakeTheMole Isybank

Department Director / Unity Lead Programmer

Interactive experiential marketing game for Isybank at Salone dei Pagamenti 2025. Engaging whack-a-mole style gameplay designed to attract and entertain visitors while showcasing brand innovation.

Live eventAdvergame
see the case →
BYD Electric Run — built with UGTKBYD

BYD Electric Run

Department Director / Unity Lead Programmer

Endless runner advergame created for BYD featuring the Dolphin electric car. Players race through a pixel-art city skyline, collecting energy bolts and dodging obstacles while showcasing the brand's electric identity in a fast, replayable arcade experience. Result: 800+ players engaged at live events.

Live eventAdvergame
watch the video →
Sanremo Quiz Challenge — built with UGTKSanremo Festival

Sanremo Quiz Challenge

Department Director / Unity Lead Programmer

Interactive quiz game developed for the Sanremo Festival featuring an intelligent mailing system that rewards players who demonstrate sufficient knowledge through correct answers.

Live eventQuiz
read the case history →
Instant Message 2.0 — built with UGTKLilly

Instant Message 2.0

Department Director / Lead Programmer

Interactive experiential marketing installation for Lilly's 'Never Stop Supporting' campaign celebrating skier Marta Bassino at Piazza Mercanti in Milan. Visitors write a personal message of support that is displayed live on a giant illuminated screen, creating a powerful collective moment of solidarity.

Live eventInstallation
read the article →
TikTok Boost+ — built with UGTKTikTok

TikTok Boost+

Head of Gaming Department · Lead ProgrammerLive campaign · Real-time · Project reel available

Interactive game built for the TikTok Boost+ campaign, letting visitors experience the new Boost+ effect through play: a real-time gaming experience for live events, developed and delivered on UGTK.

Live eventAdvergame
watch the reel →
Aberdeen Memory — built with UGTKAberdeen Investments

Aberdeen Memory

Department Director / Unity Lead Programmer

Memory-matching advergame created for Aberdeen Investments. Players flip and pair branded cards against the clock in a polished tablet experience, turning the global asset manager's identity into an engaging, on-brand activation for events and lead generation.

Live eventAdvergame
see the case →
Data Quiz Acquisition AI — built with UGTKTrustpilot

Data Quiz Acquisition AI

Department Director / Unity Lead Programmer

Interactive quiz advergame built for Trustpilot's stand at Netcomm Forum 2025. Players test their knowledge on AI adoption in the business world through a fast-paced 60-second challenge on a totem display. Built with Unity and UGTK, the experience was designed to maximise lead acquisition and brand engagement at one of Italy's largest e-commerce events.

Live eventQuiz
see the case →
Basket Altermind — built with UGTKAltermind

Basket Altermind

Department Director / Lead ProgrammerMultiplayer advergame · Phone-as-controller · Live events

Real-time multiplayer basketball advergame deployed at a live event for Altermind. Players join via QR code and compete live on a shared arena screen using their smartphones as wireless controllers — zero apps, zero friction. Built with Unity and UGTK, featuring low-latency networking, dynamic crowd scoring, and full brand customisation.

MultiplayerLive eventAdvergame
see the portfolio →
Tickets — built with UGTKFantasy Roll Dice

Tickets

Project Manager / Lead Programmer

A flexible virtual currency and ticketing system built for Fantasy Roll Dice. Enables brands and event organizers to create custom virtual currencies and tickets that players can earn and redeem — with a built-in email dispatch system to deliver tickets directly to users' inboxes. Fully customisable for any brand activation or loyalty campaign.

Platform
visit Fantasy Roll Dice →
BigBroApp — built with UGTKMoonRyde

BigBroApp

Lead Programmer

Innovative Tamagotchi-style game for famous Twitch streamer Moonryde featuring post-apocalyptic character management. Players use Twitch points to purchase equipment and food, enhancing their character's power score and competing in real-time leaderboards within the streaming community.

Game
see the channel →
Catch The Ghost — built with UGTKTemplate

Catch The Ghost

Project Manager / Lead Programmer

A fast-paced template advergame where players must tap or click to catch hidden ghosts before the timer runs out. Built to be fully customisable for any brand campaign: swap themes, tune the difficulty, add a prize mechanic — and the experience is ready to deploy at events, fairs, or digital activations.

Advergame
visit Fantasy Roll Dice →
Mask Of Dread — built with UGTKFantasy Roll Dice

Mask Of Dread

Project Manager / Lead Programmer

A full narrative horror game by Fantasy Roll Dice, built on UGTK systems from the dialogue and save layers to the UI.

Game
see the portfolio →
RuneQuest — built with UGTKTemplate

RuneQuest

Project Manager / Lead Programmer

Infinite-level marketing memory game where players match rune cards across endless procedurally generated levels. Designed to captivate audiences at live events and brand activations, driving engagement and lead capture through competitive challenge and addictive gameplay.

Advergame
see the portfolio →
FRD Platform — built with UGTKFantasy Roll Dice

FRD Platform

Project Manager / Lead Programmer

Web platform that centralises all FantasyRollDice videogame demos in a single hub. Users can browse, access and play every interactive experience produced by the studio directly from their browser, with no installation required.

Platform
see the portfolio →
KNX Verse Quiz — built with UGTKKNX

KNX Verse Quiz

Department Director / Unity Lead Programmer

Interactive quiz experience based on the KNX Verse universe, developed for KNX Day 2025. Engaging trivia gameplay designed to educate and entertain visitors about the KNX smart home ecosystem.

Live eventQuiz
see the case →
Citofono — built with UGTKLive installation

Citofono

Department Director / Unity Lead Programmer

Interactive video doorbell experience where participants record themselves ringing a doorbell. Their videos are then projected on a large screen alongside all other participants, creating a dynamic collective display.

Live eventInstallation
see the post →
Memory + Just Tap It — built with UGTKWOBI

Memory + Just Tap It

Department Director / Unity Lead Programmer

Dual-game interactive experience for WOBI event featuring a whack-a-mole style game and a memory challenge. Designed to engage visitors and create memorable brand interactions.

Live eventAdvergame
see the portfolio →
Super Basket — built with UGTKad4

Super Basket

Department Director / Lead ProgrammerMultiplayer advergame · Phone-as-controller · Arena screen 16:9

Real-time multiplayer advergame for ad4. Displayed on a 16:9 arena screen, players join a live basketball game by scanning a QR code and using their smartphone as a wireless controller — zero apps, zero friction. Built with Unity and UGTK, featuring low-latency networking, dynamic crowd scoring, and full brand customisation for live events.

MultiplayerLive eventAdvergame
see SocialBooth advergaming →
Hoffman Essentials — built with UGTKIstituto Hoffman

Hoffman Essentials

Department Director / Unity Lead Programmer

Interactive wellness platform where users provide their email to receive personalized weekly micro-challenges designed to enhance happiness and well-being through gamified card-based experiences and positive habit formation.

Platform
read the case history →
Instant Message Sensai — built with UGTKSensai

Instant Message Sensai

Department Director / Unity Lead Programmer

Interactive experiential marketing display for Sensai. Visitors scan QR codes to unlock a mobile app where they can send personalized messages displayed on a giant screen in real-time, creating an engaging brand experience.

Live eventInstallation
see the case →
Giroland Memory — built with UGTKGiro d'Italia

Giroland Memory

Department Director / Unity Lead Programmer

Interactive memory game developed for the Giro d'Italia 2025 event. Players compete for the lowest completion time through a photobooth system with real-time leaderboard display.

Live eventAdvergame
read the case history →
JMA Summer Party Experience — built with UGTKJMA Wireless

JMA Summer Party Experience

Department Director / Unity Lead Programmer

Interactive photobooth experience for JMA Summer Party 25 featuring competitive memory gameplay, real-time leaderboards, and QR code integration for seamless participant engagement.

Live eventAdvergame
read the case history →
Instant Message Hoffman — built with UGTKIstituto Hoffman

Instant Message Hoffman

Department Director / Unity Lead Programmer

Interactive cloud-based messaging experience for Hoffman Essentials. Users can write personalized messages that appear beautifully displayed on virtual clouds, creating an engaging and shareable experience that promotes brand interaction and emotional connection.

Live eventInstallation
read the case history →
Tris — built with UGTKSocialBooth

Tris

Department Director / Unity Lead Programmer

Interactive Tic-Tac-Toe template game developed for SocialBooth's advergaming solutions, featuring clean UI and engaging gameplay mechanics.

Advergame
see SocialBooth advergaming →
Wave — built with UGTKSocialBooth

Wave

Department Director / Unity Lead Programmer

B2B gaming experience for SocialBooth's gaming division. An infinite runner similar to Jetpack Joyride with engaging mechanics.

Game
see SocialBooth gaming →
Box Of Clues — built with UGTKDaiichi Sankyo

Box Of Clues

Department Director / Unity Lead Programmer

B2B game developed for Daiichi Sankyo. Through gamification, it becomes an educational tool to teach professionals how to correctly recognize medical documents.

AdvergamePlatform
read the case history →
BubbleBorne — built with UGTKGlobal Game Jam 2025

BubbleBorne

Game Jam Developer

Fast-paced bullet hell game created during Global Game Jam 2025. Switch heads to change your shots and purge filth with cleansing bubbles!

Game
play on itch.io →
Rhythm Reborn — built with UGTKEvent Horizon School

Rhythm Reborn

Unity Developer

Turn-based JRPG where a young child adventures through dark and mysterious dungeons, using elemental musical sheets as combat moves to find the legendary score.

Game
play on itch.io →
MegaQuiz — built with UGTKFantasy Roll Dice

MegaQuiz

Project Manager / Lead Programmer

A customisable quiz platform designed to profile users and capture their data in structured Excel exports. Brands can tailor questions to gather leads, preferences, and insights from players at live events or digital activations — turning engagement into actionable data.

Quiz
visit Fantasy Roll Dice →
Quiz Team — built with UGTKFantasy Roll Dice

Quiz Team

Project Manager / Lead ProgrammerTwo teams · Real-time · Shared screen

A team-based quiz advergame where two competing squads face off in real time, answering branded questions on a shared screen. Fully customisable for brand activations: inject your own question set, colours, and logo — then deploy at events, fairs, or corporate team-building sessions for maximum engagement.

MultiplayerQuiz
visit Fantasy Roll Dice →
IsybankBYDLillyTikTokTrustpilotAberdeen InvestmentsKNXWOBIGiro d'ItaliaJMA WirelessDaiichi SankyoSensaiIstituto HoffmanGilletteSocialBoothFantasy Roll DiceIsybankBYDLillyTikTokTrustpilotAberdeen InvestmentsKNXWOBIGiro d'ItaliaJMA WirelessDaiichi SankyoSensaiIstituto HoffmanGilletteSocialBoothFantasy Roll Dice

Your next one?

Every system in these projects is in the toolkit, documented with real captures from the editor.